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Mini-FAQ

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(1) Flight Leader Responsibilities:

  1. Communicate with Gruppe Leader, your Wingman, and your Rotte 2 Leader.

  2. Keep your Schwarm alive and get into position to kill the enemy.

  3. Give your Rotte 2 Leader directions. Normally the Rotte 2 Leader should stay with you. In some situations you may want his Element to cover you while you attack.

  4. If you ask your Rotte 2 Leader to cover your attack, and your attack fails and you end up on the defensive, drag the enemy toward the Rotte 2 Leader and ask him to attack.

(2) Flight Leader's Wingman Responsibilities:

  1. Follow the Flight Leader. If the Flight Leader dies, follow the Rotte 2 Leader. If the Rotte 2 Leader dies, then you become Section Leader.

  2. Your job is primarily defensive. Keep your Flight Leader's tail clear. Let the Flight leader focus on killing.

  3. Stay off the radio unless you have a 6 call, a bandit sighting, a technical problem, or something else that is important to the combat situation.

(3) Rotte 2 Leader Responsibilities:

  1. Follow the Flight Leader. If the Flight Leader dies, you become Flight Leader.

  2. Keep your Wingman alive and get into a position to kill the enemy.

  3. Communicate with the Flight Leader and your Wingman.

  4. If the Flight Leader asks you to cover him while attacking, stay near him but above to protect him from any attacking Bandits. Do not attack the Flight Leader's target unless he asks for assistance. In that case go in and save his ass!

(4) Rotte 2 Leader's Wingman Responsibilities:

  1. Follow the Rotte 2 Leader. If the Rotte 2 Leader dies, follow the Flight Leader. If the Flight Leader then dies, follow the Flight Leader's Wingman. If the Flight Leader's Wingman dies, you are in some deep shit, and should probably go home. :)

  2. Your job is primarily defensive. Keep your leader's tail clear. Let the leader focus on killing.

  3. Stay off the radio unless you have a 6 call, a bandit sighting, a technical problem, or something else that is important to the combat situation.

Those are the basics of the Shwärm. Due to the "Fog of War," it is not always possible to stay together in combat. Remember to use common sense. If you have a bandit on your 6 firing, you should worry about evading his fire rather than staying with your leader. However you had better warn your leader about that bandit! If you become separated, climb towards friendly territory and try to regroup.

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GHC awards JG2!
Posted @ 3/4/2011 -- 6:14:04 PM

NEW SQUAD SIGNATURES POSTED!
Posted @ 5/3/2008 -- 10:39:23 AM

THIS IS A MUST READ FOLKS! Awsome !
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1.29 PLANS REVEALED
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NEW OKW COMMAND CHANNELS
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